The quick design of a software that is visible to end users leads to _____.

2016

The quick design of a software that is visible to end users leads to _____.

  1. A.

    iterative model

  2. B.

    prototype model

  3. C.

    spiral model

  4. D.

    waterfall model

Attempted by 97 students.

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Correct answer: B

Answer: prototype model

Explanation: A prototype is a quickly built, interactive version of the software that end users can see and try. It is created early to elicit user feedback and to clarify or refine requirements.

  • Clarifies requirements by letting users interact with a tangible system.

  • Reveals usability and design issues early so they can be fixed before full development.

  • Reduces the risk of building the wrong product and can save time and cost by preventing extensive rework.

Why other development approaches do not match this description:

  • Iterative development repeats cycles of design and implementation, but the question specifically emphasizes a quick, visible design created for end-user evaluation, which is the purpose of prototyping.

  • The spiral approach centers on managing and reducing risk via repeated cycles; while it may involve prototypes, its primary focus is risk assessment rather than producing a quick demo for user feedback.

  • The waterfall approach is a linear sequence of phases and does not prioritize creating an early visible version for users to evaluate.

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