Course module
Computer Graphics — ZERO TO HERO
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- Lessons
- 26
- Duration
- 2 hr 1 min
- PYQs
- 0
- Practice
- 56
Syllabus index
Lessons in this module
Basics of Computer Graphics
Introduction to Computer Graphics – Applications and Core Components
Raster vs Random Scan
Emissive vs Non-Emissive Displays – Light Generating vs Light Modulating Screens
Input Devices – Interaction Mechanisms (Mouse, Trackball, Digitizers)
Bitmap and Pixmap – Pixel Depth and Memory Representation
Circle Drawing Algorithms
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