Course module

Computer GraphicsZERO TO HERO

Lessons
60
Duration
4 hr 19 min
PYQs
0
Practice
188

Syllabus index

Lessons in this module

Basics of Computer Graphics

Input Devices – Interaction Mechanisms (Mouse, Trackball, Digitizers)

  1. Input Devices – Interaction Mechanisms (Mouse, Trackball, Digitizers)Pdf

Bitmap and Pixmap – Pixel Depth and Memory Representation

  1. Definitions Bitmap and PixmapPdf
  2. Definitions Bitmap and PixmapDrm Video

Output Primitives – Mathematical Representation of Points and Lines

  1. Output Primitives – Mathematical Representation of Points and LinesPdf
  2. Output PrimitivesDrm Video

2-D Geometrical Transforms and Viewing

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