Object Oriented Modelling (OOM)
Duration: 3 min
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Inside: a video lesson and guided study material.
Module outline
- About Course: About the Course
- CS | 01 | Digital Logic and Circuits and Discrete Mathematical Structures: Digital Systems & Boolean Basics, Number System, Number Representation, Logic Gates & Hardware, Boolean Expression, Boolean Minimization, Combinational Circuit, Sequential Circuits, Set Theory, Relations, Functions, Graph Theory, Group Theory, Propositional and Predicate Logic, Permutation and Combination
- CS | 02 | Computer Organization and Architecture: Basics of COA, Cache Memory Organization, Input Output Organisation, Pipelining, Instr Formats & Modes, Control Unit Design, Multiprocessors
- CS | 03 | Data Structures and Algorithm: Introduction to DS, Array, Stack, Queue, Linked List, Tree, Graphs, Hashing, Algorithm Analysis, Time Complexity Analysis, Sorting Algorithms, Greedy Algorithms, Dynamic Programming, Minimum Spanning Trees, Shortest Path Algos, Complexity Theory, Advanced Algorithms
- CS | 04 | Problem Solving through C Programming: C Fundamentals, Control Flow, Functions, Arrays & Pointers, Storage Classes, Structures & Enums, DMA, Macros, Scoping & File Handling
- CS | 05 | Object Oriented Techniques: Object Oriented Technology, Java
- CS | 06 | Operating System: Introduction to OS, Process Management, CPU Scheduling, Process Synchronization, Threads & Process Creation, Deadlock, Memory Management, Virtual Memory, Disc Scheduling, File Management, Windows OS, Unix OS
- CS | 07 | Database Management Systems: Basics of DBMS, ER Diagram, Relational Model & Functional Dependencies, Keys & Integrity Constraints, Normalization (1NF - BCNF), Decomposition Properties & 4NF, Relational Algebra, SQL, Relational Calculus, Transaction Management, Concurrency Control, Database Recovery, Database Security & Authorization, Query Processing & Optimization, File Organization & Indexing
- CS | 08 | Computer Networks: Introduction to CN, Data Communication, DLL: Access Control, DLL: Flow Control, DLL: Error Control, DLL: Framing, Data Link Layer - Ethernet, Net Layer: IPv4 & Proto, Net Layer: IP Addressing, Net Layer:Routing Protocol, Transport Layer Services, TL: Congestion & UDP, Application Layer, Hardware basics
- CS | 09 | Software Engineering: Fundamentals of Software Engineering, Software Requirements and Quality Assurance, Software Design, Estimation and Metrics, Software Testing, Software Maintenance and Configuration Management
- CS | 10 | Internet Technology, Web Design and Web Technology: Internet Fundamentals, Web Design & Development, Protocols & Services, Web Publishing & Hosting, Server Side & Security, Emerging Technologies, JavaScript-Basics, HTML Basics
- CS | 11 | System Analysis And Design: Fundamentals of Systems and Information Systems, SDLC and Development Approaches, Software Documentation and Software Requirements Specification (SRS), SDD and Quality Assurance, Security, Risk Management & Maintenance
- CS | 12 | Information Security and Cyber Laws: Cyber Threats and Malware Attacks, Role of Internet and Web Services, Security in Mobile and Wireless Computing, Electronic Data Interchange and E-Commerce, Physical Security and Cryptography Basics, Intrusion Detection Systems (IDS), Cyber Safety and Security
- CS | 13 | Computer Graphics: Basics of Computer Graphics, 2-D Geometrical Transforms and Viewing, 3-D Object Representation, Geometric Transformations and Viewing
- GS Paper | 01 | Indian and World Geography: Geography
- GS Paper | 02 | History: History
- GS Paper | 03 | Indian Economy & Social Development: Indian Economy
- GS Paper | 04 | General Science: Biology, Chemistry, Physics
- GS Paper | 05 | Elementary Maths: Number System, Divisibility Rules, HCF LCM, Percentage, Profit and Loss, Simple Interest and Compound Interest, Ratio and Proportion (Ratios), Average, Time and Work, Speed Time and Distance, Algebra, Mensuration and Geometry, Data Interpretation, Arithmetic, Statistics, Probability, Sequence and Series (Series), Mixture and Alligation, Calculus, Trigonometry, Vectors
- GS Paper | 06 | Indian Polity and Governance: Polity
- GS Paper | 07 | Current Events: GK- Current Affairs
- UPLT Live Classes Notes: UPLT Live Classes
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AI summary & chapters
AI Summary
An AI-generated summary of this video lecture.
The video lecture introduces Object-Oriented Modelling (OOM) as a conceptual approach or methodology used to analyze, design, and represent a system using object-oriented concepts. It helps developers visualize and structure the system in terms of real-world entities and their interactions before coding. The instructor details three phases: Object-Oriented Analysis (OOA) for identifying objects and relationships, Object-Oriented Design (OOD) for refining models, and Object-Oriented Implementation (OOI) for coding in languages like Java or C++. A Library System example is used to illustrate objects like Book, Member, and Librarian. The lecture then transitions to Unified Modeling Language (UML), defining it as a standard language for specifying, visualizing, constructing, and documenting the artifacts of software systems.
Chapters
0:00 – 2:00 00:00-02:00
The instructor defines OOM as a conceptual approach to analyze, design, and represent a system. He lists three phases: Object-Oriented Analysis (OOA) for identifying objects, Object-Oriented Design (OOD) for refining models, and Object-Oriented Implementation (OOI) for coding. He writes "OOT -> Object Oriented Analysis -> OO Design -> OOP" on the screen. He highlights "visualize and structure" and writes "Visually -> Easy" and "Graphical". He also lists "Structural Modelling, Behavioural Modelling and Architectural Modelling". He underlines the phase names and draws a box and arrow diagram next to OOD. He mentions a Library System example with objects like Book, Member, and Librarian.
2:00 – 2:47 02:00-02:47
The focus shifts to UML Diagrams. The slide defines UML as a standard language for specifying, visualizing, constructing, and documenting software artifacts. It notes UML was created by the Object Management Group (OMG) in January 1997. The instructor circles "UML Diagram" and underlines key phrases like "using OOP concepts" and "general purpose visual modeling language". He writes "UML" next to the title. He explains that UML is a pictorial language used to make software blueprints.
The lesson progresses from the theoretical framework of OOM to the practical tool of UML. OOM provides the phases of analysis, design, and implementation, while UML serves as the visual language to express these models. The instructor connects the abstract concepts of OOM to concrete software engineering practices using standard notation. The transition highlights how UML supports the visualization and structuring of systems mentioned in the OOM definition.