Quick Revision & Practice Problems

Duration: 1 hr 18 min

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Inside: a video lesson and guided study material.

Module outline

  1. About Course: About the Course
  2. Paper 2 | Digital Logic: Digital Systems & Boolean Basics, Logic Gates & Hardware, Boolean Expression, Boolean Minimization, Combinational Circuit, Sequential Circuits, Number System, Number Representation, Floating Point Rep
  3. Paper 2 | Computer Organization And Architecture: Basics of COA, Cache Memory Organization, Input Output Organisation, Pipelining, Control Unit Design, Instr Formats & Modes, Programming the Basic Computer
  4. Paper 2 | Analog And Digital Communication: Introduction to Communication Systems & Random Signals, Analog Communication Systems, Information Theory & Digital Communication Fundamentals, Digital Modulation & Detection Techniques, Error Control, Synchronization & Multiple Access Techniques
  5. Paper 2 | Programming in C: C Fundamentals, Control Flow, Functions, Arrays & Pointers, Storage Classes, Structures & Enums, DMA, Macros, Scoping & File Handling
  6. Paper 2 | Data Structures And Programming: Introduction to DS, Array, Stack, Queue, Linked List, Tree, Graphs, Hashing, Java, OOPS with C++, Java Fundamentals, Array, String, IO & References
  7. Paper 2 | Algorithms: Algorithm Analysis, Sorting Algorithms, Time Complexity Analysis, Greedy Algorithms, Dynamic Programming, Minimum Spanning Trees, Shortest Path Algos
  8. Paper 2 | Compiler Design: Intro to Compilers, Lexical Analysis, Grammar & CFG, Syntax Analysis: Top-Down, Syntax Analysis: Bottom-Up, Semantic Analysis & SDT, Intermediate Code Gen, Code Optimization, Run Time Environment
  9. Paper 2 | Operating System: Introduction to OS, Process Management, CPU Scheduling, Process Synchronization, Threads & Process Creation, Deadlock, Memory Management, Virtual Memory, Disc Scheduling, File Management, Unix OS, Linux OS
  10. Paper 2 | Databases: Basics of DBMS, ER Diagram, Relational Model & Functional Dependencies, Keys & Integrity Constraints, Normalization (1NF - BCNF), Decomposition Properties & 4NF, Relational Algebra, SQL, Relational Calculus, File Organization & Indexing, Transaction Management, Concurrency Control
  11. Paper 2 | Information Systems and Software Engineering: Fundamentals of Software Engineering, Software Requirements and Quality Assurance, Software Design, Estimation and Metrics, Software Testing, Software Maintenance and Configuration Management
  12. Paper 2 | Computer Networks: Introduction to CN, Data Communication, DLL: Access Control, DLL: Flow Control, DLL: Error Control, DLL: Framing, Data Link Layer - Ethernet, Net Layer: IPv4 & Proto, Net Layer: IP Addressing, Net Layer:Routing Protocol, Transport Layer Services, TL: Congestion & UDP, Application Layer, Hardware Basics
  13. Paper 2 | Internet & Web Technologies: Website, Browser & Services, Internet Fundamentals, Web Design & Development, Protocols & Services, Web Publishing & Hosting, Server Side & Security, Emerging Technologies, HTML Basics, JavaScript-Basics, CSS, XML, HTML5
  14. Paper 2 | Cyber Security And Emerging Technologies: Emerging Tech Trends
  15. Paper 2 | Cloud Technology: Cloud Computing
  16. Paper 2 | Probability and statistics: Probability, Statistics
  17. Paper-1 English: Vocabulary, Preposition, Articles, Comprehension / Reading Comprehension / Unseen Passages (Critical Reasoning) (Paragraph Questions), Sentence Re-arrangements (Para Jumbles) (Narrative Sequencing), Sentence Correction (Error Correction), Sentence Completion (Fill in the blanks), Cloze Test (Cloze Passage), Sentence Construction
  18. Paper 1 General Mental Ability & Logical reasoning: Ratio and Proportion (Ratios), Divisibility Rules, Data Interpretation, Mixture and Alligation, Permutation and Combination, Logarithm, Number System, HCF LCM, Sequence and Series (Series), Speed Time and Distance, Series (Number and Letter Series) (Numerical Relations and Reasoning), Coding Decoding, Data Sufficiency, Non Verbal Reasoning (Spatial Aptitude) (Spatial Reasoning) (Visual Reasoning), Percentage, Average, Powers and Exponents (Surds and Indices), Algebra, Profit and Loss, Simple Interest and Compound Interest, Time and Work, Pipe and Cistern, Mensuration and Geometry, Mental Ability, Age Problems, Partnership, Arithmetic, Speed Mathematics and Basic Mathematics, Syllogisms, Deductive and Inductive Reasoning (Logical Deduction and Induction) (Prepositional Reasoning), Seating Arrangements, Blood Relations, Directions (Direction Test), Analytical Reasoning (Counting Figures Reasoning), Puzzle Solving (Puzzles), Calendar, Clock, Cubes & Dices, Selection Decision Table (Decision Making), Logical Sequence Of Words, Venn Diagram, Analogy
  19. Paper-1 General Knowledge & Current Affairs: State Wise GK, History, Geography, GK- Current Affairs, Static General Knowledge
  20. Full Length Mock Test:
AI summary & chapters

AI Summary

An AI-generated summary of this video lecture.

This video is a comprehensive lecture on 'Coding Decoding' for competitive exams, presented by an instructor from Knowledge Gate. The lesson systematically covers various types of coding problems, starting with basic letter and number substitutions, such as the pattern where 'CAT' is coded as 'DBU' (each letter is shifted forward by one). The instructor then introduces more complex methods, including reverse alphabet coding (e.g., A=Z, B=Y), and coding based on the position of letters in the alphabet (e.g., A=1, B=2). The lecture progresses to more advanced topics like coding using symbols (e.g., RADAR coded as '*?#') and language-based puzzles where words are assigned meanings (e.g., 'hu ma sam' means 'Water is life'). The instructor uses a whiteboard to demonstrate each concept with worked examples, and the video includes a mix of direct instruction and humorous, relatable analogies to aid understanding.

Chapters

  1. 0:00 – 2:00 00:00-02:00

    The video opens with a title slide for 'CODING DECODING' and a worked example. The instructor, Yash Jain Sir, introduces the topic by presenting a question: 'CAT is coded as DBU, then MAN is coded as __?'. He begins to analyze the pattern, writing 'CAT' and 'DBU' on the board to compare the letters and their positions, setting up the first example of a letter-shifting code.

  2. 2:00 – 5:00 02:00-05:00

    The instructor continues to solve the 'CAT to DBU' problem. He writes 'C A T' and 'D B U' on the whiteboard, drawing arrows to show that each letter is shifted forward by one position in the alphabet (C->D, A->B, T->U). He then applies this rule to 'MAN', writing 'M A N' and deducing the coded form as 'N B O'. He also briefly discusses the 'pre-requisites' for this topic, listing 'Logic Building Ability' and 'Patience'.

  3. 5:00 – 10:00 05:00-10:00

    The instructor introduces a new method of coding using the reverse alphabet. He displays a table of the alphabet and its corresponding reverse positions (A=26, B=25, etc.). He explains that this is a common pattern and demonstrates it with the example 'F-6 (FIX SIX)', where 'F' is the 6th letter and '6' is the 6th letter from the end. He then applies this to 'G-7 (GROUP OF SEVEN COUNTRIES)' to reinforce the concept.

  4. 10:00 – 15:00 10:00-15:00

    The lecture continues with the reverse alphabet coding method. The instructor uses a table to show the relationship between letters and their reverse positions. He explains the pattern with examples like 'H-8 (SEE THE STRUCTURE OF H)' and 'I-9 (I KNOW)'. He then demonstrates how to apply this to a word, writing 'J K L M N O P Q R S T U V W' and showing how each letter is replaced by its reverse position number.

  5. 15:00 – 20:00 15:00-20:00

    The instructor moves to a new type of problem, using a story to explain a coding pattern. The story involves a boy named AZIZ who is coded as 'JUNGLE QUEEN'. He explains that the coding is based on the first letter of each word in the phrase, with 'J' for 'Jungle' and 'Q' for 'Queen'. He then applies this to the word 'MAN', writing 'M A N' and deducing the code as 'J Q'.

  6. 20:00 – 25:00 20:00-25:00

    The instructor introduces a new type of coding problem where a word is coded as a reversed version of itself. He presents the example 'CAT is coded as TAC' and asks how 'MAN' would be coded. He writes 'CAT' and 'TAC' on the board, showing that the letters are reversed. He then applies this to 'MAN', writing 'M A N' and deducing the code as 'N A M'.

  7. 25:00 – 30:00 25:00-30:00

    The instructor presents a more complex coding problem: 'CATACOMBA is coded as MBACATACO'. He analyzes the pattern by breaking down the words into parts, writing 'C A T A C O M B A' and 'M B A C A T A C O'. He identifies that the first letter 'C' is replaced by 'M', the second 'A' by 'B', and so on, demonstrating a pattern of shifting letters by a certain number of positions.

  8. 30:00 – 35:00 30:00-35:00

    The instructor continues to analyze the 'CATACOMBA' coding problem. He writes the word 'BLACKJACK' and applies the same pattern he identified from the previous example. He breaks down the word into letters and uses the established code to determine the coded form, demonstrating the application of the pattern to a new word.

  9. 35:00 – 40:00 35:00-40:00

    The instructor presents a new problem: 'SUNSHINE is coded as TVOTIJOF'. He analyzes the pattern by comparing the letters of 'SUNSHINE' and 'TVOTIJOF'. He identifies that each letter is shifted forward by a certain number of positions, with 'S' becoming 'T' (shift +1), 'U' becoming 'V' (shift +1), and so on, demonstrating a consistent shift pattern.

  10. 40:00 – 45:00 40:00-45:00

    The instructor continues to solve the 'SUNSHINE' coding problem. He writes the word 'MOON' and applies the same shift pattern he identified. He writes 'M O O N' and deduces the coded form as 'N P P O', showing how the pattern is applied to a new word.

  11. 45:00 – 50:00 45:00-50:00

    The instructor presents a new problem: 'SUNSHINE is coded as SVQWMOM'. He analyzes the pattern by comparing the letters of 'SUNSHINE' and 'SVQWMOM'. He identifies that the first letter 'S' is replaced by 'S', the second 'U' by 'V', the third 'N' by 'Q', and so on, demonstrating a more complex pattern involving different shifts for each letter.

  12. 50:00 – 55:00 50:00-55:00

    The instructor continues to solve the 'SUNSHINE' coding problem. He writes the word 'NATURE' and applies the same complex pattern he identified. He breaks down the word into letters and uses the established code to determine the coded form, demonstrating the application of the pattern to a new word.

  13. 55:00 – 60:00 55:00-60:00

    The instructor presents a new problem: 'SNOW is coded as 7100'. He analyzes the pattern by comparing the letters of 'SNOW' and the number '7100'. He identifies that the number '7' corresponds to the letter 'S', '1' to 'N', '0' to 'O', and '0' to 'W', demonstrating a pattern where letters are replaced by their corresponding numbers.

  14. 60:00 – 65:00 60:00-65:00

    The instructor continues to solve the 'SNOW' coding problem. He writes the word 'WALL' and applies the same pattern he identified. He breaks down the word into letters and uses the established code to determine the coded form, demonstrating the application of the pattern to a new word.

  15. 65:00 – 70:00 65:00-70:00

    The instructor presents a new problem: 'CAP is coded as 61'. He analyzes the pattern by comparing the letters of 'CAP' and the number '61'. He identifies that the number '6' corresponds to the letter 'C', '1' to 'A', and '1' to 'P', demonstrating a pattern where letters are replaced by their corresponding numbers.

  16. 70:00 – 75:00 70:00-75:00

    The instructor continues to solve the 'CAP' coding problem. He writes the word 'PEN' and applies the same pattern he identified. He breaks down the word into letters and uses the established code to determine the coded form, demonstrating the application of the pattern to a new word.

  17. 75:00 – 77:51 75:00-77:51

    The instructor presents a new problem: 'RADAR is coded as *?# and DOOR is coded as ?%#'. He analyzes the pattern by comparing the letters of 'RADAR' and 'DOOR' with the symbols. He identifies that the symbols correspond to the letters, with 'R' being '*', 'A' being '?', and 'D' being '#', demonstrating a pattern where letters are replaced by symbols.

This video provides a comprehensive and structured lesson on coding decoding, a key topic in logical reasoning for competitive exams. The instructor begins with foundational concepts, such as simple letter shifting (e.g., C to D), and systematically progresses to more complex patterns, including reverse alphabet coding, position-based coding, and symbol substitution. The lesson is highly practical, with the instructor using a whiteboard to demonstrate each problem-solving method with clear, step-by-step examples. The progression from basic to advanced problems ensures a solid understanding of the underlying logic. The inclusion of humorous analogies and relatable stories helps to make the concepts more memorable and engaging for students, making it an effective revision tool.

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