Practice Question
Duration: 5 min
This video lesson is available to enrolled students.
Inside: a video lesson and guided study material.
Module outline
- About Course: About the Course
- Paper 2 | Digital Logic: Digital Systems & Boolean Basics, Logic Gates & Hardware, Boolean Expression, Boolean Minimization, Combinational Circuit, Sequential Circuits, Number System, Number Representation, Floating Point Rep
- Paper 2 | Computer Organization And Architecture: Basics of COA, Cache Memory Organization, Input Output Organisation, Pipelining, Control Unit Design, Instr Formats & Modes, Programming the Basic Computer
- Paper 2 | Analog And Digital Communication: Introduction to Communication Systems & Random Signals, Analog Communication Systems, Information Theory & Digital Communication Fundamentals, Digital Modulation & Detection Techniques, Error Control, Synchronization & Multiple Access Techniques
- Paper 2 | Programming in C: C Fundamentals, Control Flow, Functions, Arrays & Pointers, Storage Classes, Structures & Enums, DMA, Macros, Scoping & File Handling
- Paper 2 | Data Structures And Programming: Introduction to DS, Array, Stack, Queue, Linked List, Tree, Graphs, Hashing, Java, OOPS with C++, Java Fundamentals, Array, String, IO & References
- Paper 2 | Algorithms: Algorithm Analysis, Sorting Algorithms, Time Complexity Analysis, Greedy Algorithms, Dynamic Programming, Minimum Spanning Trees, Shortest Path Algos
- Paper 2 | Compiler Design: Intro to Compilers, Lexical Analysis, Grammar & CFG, Syntax Analysis: Top-Down, Syntax Analysis: Bottom-Up, Semantic Analysis & SDT, Intermediate Code Gen, Code Optimization, Run Time Environment
- Paper 2 | Operating System: Introduction to OS, Process Management, CPU Scheduling, Process Synchronization, Threads & Process Creation, Deadlock, Memory Management, Virtual Memory, Disc Scheduling, File Management, Unix OS, Linux OS
- Paper 2 | Databases: Basics of DBMS, ER Diagram, Relational Model & Functional Dependencies, Keys & Integrity Constraints, Normalization (1NF - BCNF), Decomposition Properties & 4NF, Relational Algebra, SQL, Relational Calculus, File Organization & Indexing, Transaction Management, Concurrency Control
- Paper 2 | Information Systems and Software Engineering: Fundamentals of Software Engineering, Software Requirements and Quality Assurance, Software Design, Estimation and Metrics, Software Testing, Software Maintenance and Configuration Management
- Paper 2 | Computer Networks: Introduction to CN, Data Communication, DLL: Access Control, DLL: Flow Control, DLL: Error Control, DLL: Framing, Data Link Layer - Ethernet, Net Layer: IPv4 & Proto, Net Layer: IP Addressing, Net Layer:Routing Protocol, Transport Layer Services, TL: Congestion & UDP, Application Layer, Hardware Basics
- Paper 2 | Internet & Web Technologies: Website, Browser & Services, Internet Fundamentals, Web Design & Development, Protocols & Services, Web Publishing & Hosting, Server Side & Security, Emerging Technologies, HTML Basics, JavaScript-Basics, CSS, XML, HTML5
- Paper 2 | Cyber Security And Emerging Technologies: Emerging Tech Trends, Internet of Things
- Paper 2 | Cloud Technology: Cloud Computing
- Paper 2 | Probability and statistics: Probability, Statistics
- Paper-1 English: Vocabulary, Preposition, Articles, Comprehension / Reading Comprehension / Unseen Passages (Critical Reasoning) (Paragraph Questions), Sentence Re-arrangements (Para Jumbles) (Narrative Sequencing), Sentence Correction (Error Correction), Sentence Completion (Fill in the blanks), Cloze Test (Cloze Passage), Sentence Construction
- Paper 1 General Mental Ability & Logical reasoning: Ratio and Proportion (Ratios), Divisibility Rules, Data Interpretation, Mixture and Alligation, Permutation and Combination, Logarithm, Number System, HCF LCM, Sequence and Series (Series), Speed Time and Distance, Series (Number and Letter Series) (Numerical Relations and Reasoning), Coding Decoding, Data Sufficiency, Non Verbal Reasoning (Spatial Aptitude) (Spatial Reasoning) (Visual Reasoning), Percentage, Average, Powers and Exponents (Surds and Indices), Algebra, Profit and Loss, Simple Interest and Compound Interest, Time and Work, Pipe and Cistern, Mensuration and Geometry, Mental Ability, Age Problems, Partnership, Arithmetic, Speed Mathematics and Basic Mathematics, Syllogisms, Deductive and Inductive Reasoning (Logical Deduction and Induction) (Prepositional Reasoning), Seating Arrangements, Blood Relations, Directions (Direction Test), Analytical Reasoning (Counting Figures Reasoning), Puzzle Solving (Puzzles), Calendar, Clock, Cubes & Dices, Selection Decision Table (Decision Making), Logical Sequence Of Words, Venn Diagram, Analogy
- Paper-1 General Knowledge & Current Affairs: State Wise GK, History, Geography, GK- Current Affairs, Static General Knowledge
- Full Length Mock Test:
AI summary & chapters
AI Summary
An AI-generated summary of this video lecture.
This GATE-2005 lecture segment teaches how to encode a decimal floating-point number into a custom 16-bit format. The slide defines the layout as bit 15 for the sign, bits 14-8 for an excess-64 exponent, and bits 7-0 for a pure-fraction sign-magnitude mantissa. The problem asks for the hexadecimal representation of 0.239 × 2^13 without normalization or rounding off, with options (A) 0D24, (B) 0D4D, (C) 4D0D, and (D) 4D3D. The instructor writes the value beneath the question, converts the mantissa to binary as .0011110101110, sets the sign bit to 0 for a positive number, and computes the biased exponent as B.E. = T.E + Bias = 13 + 64 = 77. The bits are then grouped into nibbles and converted to hexadecimal, with option (D) 4D3D underlined as the final answer.
Chapters
0:00 – 2:00 00:00-02:00
The opening slide presents the GATE-2005 floating-point question and format diagram. On-screen labels identify bit 15 as the "Sign bit", bits 14-8 as the "Excess - 64 Exponent", and bits 7-0 as the "Mantissa". The question asks for the hexadecimal representation of "0.239 x 2^13" without normalization or rounding off, listing options (A) 0D24, (B) 0D4D, (C) 4D0D, and (D) 4D3D. The instructor handwrites "0.239 x 2^13" in blue ink beneath the question, emphasizing the given value before conversion.
2:00 – 4:44 02:00-04:44
The solution proceeds by converting the mantissa 0.239 into binary, shown as ".0011110101110", and setting the sign bit to 0 because the number is positive. The biased exponent is calculated on screen as "B.E = T.E + Bias", then "= 13 + 64", giving "= 77". The resulting sign, exponent, and mantissa bits are placed into the format diagram, grouped into 4-bit nibbles, and converted to hexadecimal. The final answer "4D3D" is written at the top right, and option (D) 4D3D is underlined as correct.
The central concept is encoding a decimal number into a non-standard 16-bit floating-point format. The key method has three steps: first, convert the mantissa fraction to binary without normalization; second, compute the biased exponent by adding the excess-64 bias to the true exponent (13 + 64 = 77); third, concatenate the sign bit, biased exponent bits, and mantissa bits, then group into nibbles for hexadecimal conversion. The underlined phrases "without normalization" and "rounding off" are important constraints, meaning the mantissa is used as-is rather than shifted to a normalized form. The final answer 4D3D follows from the sign bit 0, exponent 77 in binary, and the truncated mantissa bits.