Practice Question
Duration: 4 min
This video lesson is available to enrolled students.
Inside: a video lesson and guided study material.
Module outline
- General Intelligence & Reasoning: Analogy, Non Verbal Reasoning (Spatial Aptitude) (Spatial Reasoning) (Visual Reasoning), Series (Number and Letter Series) (Numerical Relations and Reasoning), Coding Decoding, Blood Relations, Directions (Direction Test), Ranking, Order and Sequence, Logical Sequence Of Words, Syllogisms, Venn Diagram, Deductive and Inductive Reasoning (Logical Deduction and Induction) (Prepositional Reasoning), Selection Decision Table (Decision Making), Data Sufficiency, Puzzle Solving (Puzzles), Data Arrangement, Cubes & Dices, Calendar, Clock, Arithmetic, Number System, HCF LCM, Verbal Analogy (Word Based Analogy), Visual Recognition and Figure Completion, Paper Folding and Cutting, Transformation of Shapes, Clocks and Calendars, Direction Sense, Cubes and Dice, Patterns in Two-Dimensional Figures, Seating Arrangements, Analogy and Classification, Logical Deduction and Induction, Alphabet and Word Tests, Mathematical Operations, Series Completion, Simplification and Approximation, Coding and Decoding, Numerical Reasoning, Assembling and Grouping of Shapes, Three-Dimensional Patterns and Visualization, Vocabulary, Number System, Averages, Mixtures and Alligation, Simple and Compound Interest, Percentages, Algebra, Speed, Time and Distance, Seating and Arrangement Puzzles, Traverse Surveying, Order, Ranking and Sequence, Constraint Puzzles, Syllogisms and Venn Diagrams, Reading Comprehension, Critical Reasoning, Permutations and Combinations, Narrative Sequencing, Project Monitoring, Resources and Safety, Profit, Loss and Discount, Ratio and Proportion, Time and Work, Mensuration, Data Interpretation, Powers, Surds and Logarithms, Sequences and Series, Articles and Determiners, Sentence Completion, Data Sufficiency, Blood Relations, Simple Interest and Compound Interest, Mixture and Alligation, Sequence and Series (Series), Speed Time and Distance, Algebra, Profit and Loss, Powers and Exponents (Surds and Indices), Permutation and Combination
- General Awareness: Physics, Chemistry, Biology, History, Geography, Polity, Indian Economy, Environment, Static General Knowledge, GK- Current Affairs, Artificial Intelligence, MS Office Applications, Terms & Abbreviations, Keyboard Shortcuts, Evolution of Indian Banking (Banking & Financial Awareness), Emerging Tech Trends
- Engineering Mathematics: Set Theory, Relations, Functions, Graph Theory, Group Theory, Propositional and Predicate Logic, Linear Algebra, Calculus, Probability, Statistics, Signal Space and Optimum Detection, Probability, Statistics
- Digital Logic: Digital Systems & Boolean Basics, Logic Gates & Hardware, Boolean Expression, Boolean Minimization, Combinational Circuit, Sequential Circuits, Number System, Number Representation, Floating Point Rep, Number Systems and Codes, Registers and Counters, Boolean Algebra and Logic Gates, Microprocessors and Microcontrollers, Logic Families and CMOS Logic, Microprocessors, Logic Gates and Boolean Algebra, Minimization of Boolean Functions, Timing, Hazards and Testing, Logic Families, Combinational Logic Design, Arithmetic Circuits, Waveform Generators and Timer Circuits, Semiconductor Memories and Programmable Logic Devices, Combinational Logic Circuits, Latches and Flip-Flops, Finite State Machines, Sequential Circuits and State Machines, Minimization of Boolean Functions, Arithmetic Circuits, Latches and Flip-Flops, Number Systems and Codes, Registers and Counters
- Computer Organisation & Architecture: Basics of COA, Cache Memory Organization, Input Output Organisation, Pipelining, Instr Formats & Modes, Control Unit Design, Programming the Basic Computer, Register Transfer and Microoperations, Semiconductor Memories and Programmable Logic, Processor Organization and Instructions, Memory Hierarchy and Input/Output, Registers and Counters
- Programming & Data Structures: C Fundamentals, Control Flow, Functions, Arrays & Pointers, Storage Classes, Structures & Enums, DMA, Macros, Scoping & File Handling, Introduction to DS, Array, Stack, Queue, Linked List, Tree, Graphs, Hashing, HTML Basics, OOPS with C++, Java, Object Oriented Technology
- Databases: Basics of DBMS, ER Diagram, Relational Model & Functional Dependencies, Keys & Integrity Constraints, Normalization (1NF - BCNF), Decomposition Properties & 4NF, File Organization & Indexing, Relational Algebra, SQL, Relational Calculus, Transaction Management, Concurrency Control, Database Recovery, Database Security & Authorization
- Algorithms: Algorithm Analysis, Time Complexity Analysis, Sorting Algorithms, Greedy Algorithms, Dynamic Programming, Minimum Spanning Trees, Shortest Path Algos
- Theory of Computation: Introduction to TOC, Deterministic FA (DFA), Non-Deterministic FA, Regular Expressions, Grammar, Regular Language Properties, Moore & Mealy Machines, Pushdown Automata & CFG, Turing Machines, Complexity Theory
- Compiler Design: Intro to Compilers, Lexical Analysis, Grammar & CFG, Syntax Analysis: Top-Down, Syntax Analysis: Bottom-Up, Semantic Analysis & SDT, Intermediate Code Gen, Code Optimization, Run Time Environment
- Operating System: Introduction to OS, Process Management, CPU Scheduling, Process Synchronization, Threads & Process Creation, Deadlock, Memory Management, Virtual Memory, Disc Scheduling, File Management, Security, Windows OS, Distributed Systems, Unix OS, Linux OS
- Computer Networks: Introduction to CN, DLL: Access Control, DLL: Flow Control, DLL: Error Control, DLL: Framing, Data Link Layer - Ethernet, Net Layer: IPv4 & Proto, Net Layer: IP Addressing, Net Layer:Routing Protocol, Transport Layer Services, TL: Congestion & UDP, Application Layer, Hardware Basics, Data Communication, Website, Browser & Services, Web Design & Development, Network Security, Cyber Threats and Malware Attacks, Cyber Safety and Security
- Full Length Mock Tests:
- Sectional Tests:
AI summary & chapters
AI Summary
An AI-generated summary of this video lecture.
This educational video segment addresses a graph theory problem: determining the number of simple non-isomorphic graphs possible with three vertices. The instructor begins by introducing the question on screen, asking for the count of unique graph structures where vertices are labeled 'a', 'b', and 'c'. The core concept involves distinguishing between isomorphic graphs, which share the same structure despite different vertex labels or positions, and non-isomorphic graphs, which represent fundamentally distinct connectivity patterns. The instructor employs a systematic enumeration method, drawing all possible edge configurations for the three vertices to visualize every potential graph. This includes cases with zero edges, single edges, pairs of edges forming paths or branches, and the complete graph (triangle) with three edges. By visually comparing these configurations, the instructor identifies duplicates that are structurally identical and crosses them out to ensure only unique structures remain. The process culminates in a final count of four distinct non-isomorphic graphs, which is circled as the solution.
Chapters
0:00 – 2:00 00:00-02:00
The instructor introduces the problem statement displayed on screen: 'Q How many simple non isomorphic graphs are possible with 3 vertices?'. He sets up the visual foundation by drawing three distinct points labeled 'a', 'b', and 'c' to represent the vertices. The teaching flow moves from defining the problem parameters to establishing a systematic approach for enumeration. Key visible events include the instructor drawing graphs with varying edge counts, starting from an empty set of edges and progressing to single connections. The instructor demonstrates the concept of non-isomorphism by showing how different edge configurations create unique structures, such as a path versus a disconnected set. This initial phase establishes the methodology of visualizing all possible combinations before filtering for uniqueness.
2:00 – 3:30 02:00-03:30
The instructor continues the enumeration process by drawing additional graph configurations and labeling them sequentially from 1 to 8. He actively analyzes each drawn structure to check for isomorphism against previously identified graphs. The visual evidence shows the instructor crossing out specific graph examples that are structurally identical to earlier ones, effectively eliminating duplicates from the count. This elimination process is crucial for ensuring that only non-isomorphic graphs are included in the final tally. The segment concludes with the instructor circling the number 4, indicating that there are exactly four simple non-isomorphic graphs possible with three vertices. The final board displays the circled answer alongside the various graph sketches that led to this conclusion, providing a clear visual summary of the solution.
The video effectively demonstrates a combinatorial approach to graph theory by using visual enumeration. The instructor's method relies on drawing all possible edge combinations for a fixed number of vertices and then applying the definition of isomorphism to filter out redundant structures. The key takeaway is that for three vertices, there are exactly four unique connectivity patterns: the empty graph (0 edges), a single edge with one isolated vertex (1 edge), two edges forming a path (2 edges), and the complete triangle graph (3 edges). This practical example reinforces the theoretical definition of non-isomorphism by showing how structural equivalence is determined visually. The step-by-step elimination process highlights the importance of careful comparison in combinatorial problems.

