Short Tricks to Solve Dice Sum Problem (2)
Duration: 12 min
This video lesson is available to enrolled students.
Inside: a video lesson and guided study material.
Module outline
- About the Course: About the Course
- Paper-1 & 2 | Basic Numeracy: Ratio and Proportion (Ratios), Divisibility Rules, Mixture and Alligation, Permutation and Combination, Logarithm, Number System, HCF LCM, Sequence and Series (Series), Speed Time and Distance, Percentage, Average, Mensuration and Geometry, Age Problems, Arithmetic, Statistics, Probability, Profit and Loss, Simple Interest and Compound Interest, Partnership, Speed Mathematics and Basic Mathematics, Algebra, Powers and Exponents (Surds and Indices), Time and Work, Pipe and Cistern, RSSB Specific Videos - Basic Numeracy
- Paper-1 & 2 | Data Interpretation: Data Interpretation
- Paper-1 & 2 | General Mental Ability: Mental Ability, RSSB Specific Videos - Mental Ability
- Paper-1 & 2 | Logical Reasoning and Analytical Ability: Series (Number and Letter Series) (Numerical Relations and Reasoning), Coding Decoding, Data Sufficiency, Non Verbal Reasoning (Spatial Aptitude) (Spatial Reasoning) (Visual Reasoning), Syllogisms, Seating Arrangements, Blood Relations, Directions (Direction Test), Analytical Reasoning (Counting Figures Reasoning), Puzzle Solving (Puzzles), Calendar, Clock, Cubes & Dices, Venn Diagram, Analogy, Ranking, Order and Sequence, Deductive and Inductive Reasoning (Logical Deduction and Induction) (Prepositional Reasoning), Data Arrangement, Logical Sequence Of Words, Crypt Arithmetic
- Paper-1 & 2 | Decision Making and Problem Solving: Selection Decision Table (Decision Making)
- Paper-1 | General Science: Physics, Biology, Chemistry, RSSB Specific Videos
- Paper-1 | General Awareness: State Wise GK, GK- Current Affairs
- Paper-2 | Fundamentals of Computer: Basics of COA, Number System, Floating Point Rep, Number Representation
- Paper - 2 | Digital Logic Systems: Digital Systems & Boolean Basics, Logic Gates & Hardware, Boolean Expression, Boolean Minimization, Combinational Circuit, Sequential Circuits
- Paper-2 | Operating Systems: Introduction to OS, Process Management, CPU Scheduling, Process Synchronization, Deadlock, Threads & Process Creation, Memory Management, Virtual Memory, Disc Scheduling, File Management, Linux OS, Distributed Systems
- Paper-2 | Database Management System: Basics of DBMS, ER Diagram, Relational Model & Functional Dependencies, Keys & Integrity Constraints, Normalization (1NF - BCNF), Decomposition Properties & 4NF, Relational Algebra, SQL, Relational Calculus, File Organization & Indexing, Transaction Management, Concurrency Control
- Paper-2 | Data Structures: Introduction to DS, Array, Stack, Queue, Linked List, Tree, Graphs, Hashing
- Paper-2 | C Programming: C Fundamentals, Control Flow, Functions, Arrays & Pointers, Storage Classes, Structures & Enums, DMA, Macros, Scoping & File Handling
- Paper 2 | Oops, C++, Java: Language Design, OOPS with C++, Java, .Net Programming, Java Fundamentals
- Paper 2 | Python: Introduction to Python, Tokens, Variables, Data Types, I/O, Operators & Expressions, Control Flow & Looping, Collections & Strings, Functions & Modules, File Handling & Data Analysis
- Paper 2 | Emerging Trends and AI: Emerging Tech Trends, Artificial Intelligence
- Paper-2 | Algorithms: Algorithm Analysis, Time Complexity Analysis, Sorting Algorithms, Greedy Algorithms, Advanced Algorithms
- Paper 2 | Data Communication and Network Security: Introduction to CN, Data Communication, DLL: Access Control, DLL: Flow Control, DLL: Error Control, Data Link Layer - Ethernet, Net Layer: IPv4 & Proto, Net Layer: IP Addressing, Net Layer:Routing Protocol, Transport Layer Services, TL: Congestion & UDP, Application Layer, Hardware basics, Network Security, Ethical Hacking
- Paper-2 I Software Engineering: Fundamentals of Software Engineering, Software Requirements and Quality Assurance, Software Design, Estimation and Metrics, Software Testing, Software Maintenance and Configuration Management
- Paper-2 | Computer Organization and Architecture: Cache Memory Organization, Input Output Organisation, Instr Formats & Modes, Control Unit Design, Register Transfer and Microoperations
- Paper-2 | Web Development: JavaScript-Basics, HTML Basics, CSS, XML
- Pedagogy: Child Development, Concept of Pedagogy, Psychology, Theories, Inclusive Education, Experiential Pedagogy, Curriculum Framework & Reforms, National Education Policy (NEP) 2020
- Live Sessions: RSSB Live Sessions
- RSSB Paper 1 - Full Mock Tests:
- RSSB Paper 2 - Full Mock Tests:
- SCI Previous Year Papers:
AI summary & chapters
AI Summary
An AI-generated summary of this video lecture.
This educational video is a mathematics lecture that explains how to solve a classic combinatorics problem: finding the number of ways to get a sum of 10 when three dice are thrown. The video begins with a title slide that introduces the topic of permutations and combinations, setting the context for the problem. The instructor then presents the problem statement: 'If three dice are thrown, find the number of ways to get sum 10?'. The core of the lesson involves a methodical approach using the stars and bars technique, but with constraints. The variables x1, x2, and x3 are defined as the values on the three dice, with the equation x1 + x2 + x3 = 10. The constraint 1 ≤ xi ≤ 6 is applied to each variable, as a die cannot show a value less than 1 or more than 6. The instructor demonstrates the standard method for solving such problems by first transforming the variables to remove the lower bound (by setting xi' = xi - 1), which leads to the equation x1' + x2' + x3' = 7. The total number of non-negative integer solutions is calculated as C(7+3-1, 3-1) = C(9,2). To account for the upper bound constraint, the instructor uses the principle of inclusion and exclusion. The method involves subtracting the cases where one or more variables exceed 6. For example, if x1 > 6, a substitution x1'' = x1 - 6 is made, leading to a new equation x1'' + x2' + x3' = 1. The number of solutions for this case is C(1+3-1, 3-1) = C(3,2). Since there are three dice, this case is multiplied by 3. The final answer is the total number of solutions minus the invalid cases: C(9,2) - 3*C(3,2) = 36 - 9 = 27. The video concludes with a general formula for the number of ways to get a sum n with three dice, which is C(n-1,2) - 3*C(n-7,2) for n from 7 to 12, and a final 'Thanks for watching' screen.
Chapters
0:00 – 2:00 00:00-02:00
The video opens with a title slide that introduces the topic of permutations and combinations. The slide is divided into four quadrants, each with a visual metaphor: a green craps table with dice for 'PERMUTATION', a basket of fruit for 'COMBINATION', a pizza for 'COMBINATION', and two men in a business meeting for 'PERMUTATION'. This is followed by a presentation slide titled 'Confused' which poses the question, 'Should I unlock with Permutation or Combination?'. The slide features a cartoon detective with a magnifying glass, standing between two locked doors labeled 'Permutation' and 'Combination', visually representing the confusion between the two concepts. The instructor, Yash Jain, is visible in a small window in the bottom right corner. The slide also includes the 'Knowledge Gate Educator' logo and branding.
2:00 – 5:00 02:00-05:00
The video transitions to a new slide titled 'Dice Sum Problem'. The instructor presents the core problem: 'If three dice are thrown, find the number of ways to get sum 10?'. The instructor begins to set up the mathematical model by defining the variables x1, x2, and x3 as the values on the three dice. The equation x1 + x2 + x3 = 10 is written on the screen. The constraints 1 ≤ x1 ≤ 6, 1 ≤ x2 ≤ 6, and 1 ≤ x3 ≤ 6 are also written, reflecting the possible values on a standard die. The instructor explains that this is a problem of finding the number of integer solutions to this equation under the given constraints.
5:00 – 10:00 05:00-10:00
The instructor explains the method to solve the problem. He first removes the lower bound constraint by substituting xi' = xi - 1, which transforms the equation to x1' + x2' + x3' = 7, where xi' ≥ 0. He then uses the stars and bars method to find the total number of non-negative integer solutions, which is C(7+3-1, 3-1) = C(9,2). He then addresses the upper bound constraint. He explains that the total count includes invalid cases where one of the variables is greater than 6. He demonstrates the inclusion-exclusion principle by calculating the number of invalid cases. For example, if x1 > 6, he substitutes x1'' = x1 - 6, leading to the equation x1'' + x2' + x3' = 1. The number of solutions for this is C(1+3-1, 3-1) = C(3,2). Since there are three dice, this case is multiplied by 3. The final answer is the total number of solutions minus the invalid cases: C(9,2) - 3*C(3,2) = 36 - 9 = 27.
10:00 – 11:47 10:00-11:47
The instructor generalizes the solution. He writes the formula for the number of ways to get a sum n with three dice as C(n-1,2) - 3*C(n-7,2) for n from 7 to 12. He explains that this formula accounts for the total number of solutions and subtracts the cases where one of the dice shows a value greater than 6. The video concludes with a black screen displaying the text 'THANKS FOR WATCHING' in an orange and white box.
The video provides a clear, step-by-step tutorial on solving a combinatorics problem involving dice. It begins by establishing the context of permutations and combinations, then focuses on a specific problem. The core of the lesson is the application of the stars and bars method to find the number of integer solutions to an equation, with a crucial emphasis on handling constraints. The instructor demonstrates the principle of inclusion and exclusion to subtract invalid cases where a die value exceeds 6. The progression from setting up the problem to applying the formula and generalizing the result provides a comprehensive understanding of the method, making it a valuable resource for students learning combinatorics.