Basic Block & CFG PQ - 2
Duration: 15 min
This video lesson is available to enrolled students.
Inside: a video lesson and guided study material.
Module outline
- Paper - 1 | Unit - 1 | Teaching Aptitude: Concept and Objectives of Teaching / शिक्षण की अवधारणा एवं उद्देश्य, Levels of Teaching / शिक्षण के स्तर, Learner's Characteristics / शिक्षार्थी की विशेषताएँ, Learning: Nature and Theories / अधिगम: प्रकृति एवं सिद्धांत, Cognition, Memory and Metacognition / संज्ञान, स्मृति एवं अधिसंज्ञान, Factors Affecting Teaching / शिक्षण को प्रभावित करने वाले कारक, Effective Teaching and the Teacher / प्रभावी शिक्षण एवं शिक्षक, Instructional Objectives and Lesson Planning / अनुदेशनात्मक उद्देश्य एवं पाठ नियोजन, Methods of Teaching / शिक्षण विधियाँ, Offline and Online Teaching Methods / ऑफ़लाइन एवं ऑनलाइन शिक्षण विधियाँ, Teaching Support System / शिक्षण सहायक प्रणाली, Evaluation Systems / मूल्यांकन प्रणाली, Biological Basis of Emotion / संवेग का जैविक आधार, Central and Peripheral Nervous Systems / केन्द्रीय और परिधीय तंत्रिका तंत्र
- Paper - 1 | Unit - 2 | Research Aptitude: Research: Meaning, Features and Scientific Method / अनुसंधान: अर्थ, लक्षण व वैज्ञानिक विधि, Research Paradigms and Approaches / अनुसंधान के प्रतिमान एवं उपागम, Types of Research / अनुसंधान के प्रकार, Variables and Measurement / चर एवं मापन, Methods of Research / अनुसंधान की विधियाँ, Steps of Research / अनुसंधान के चरण, Sampling / प्रतिचयन, Tools and Methods of Data Collection / आँकड़ा संग्रह के उपकरण एवं विधियाँ, Data Analysis and Statistics in Research / आँकड़ा विश्लेषण एवं शोध सांख्यिकी, Thesis and Article Writing / शोध-प्रबंध एवं लेख लेखन, Application of ICT in Research / अनुसंधान में ICT का अनुप्रयोग, Research Ethics / शोध नैतिकता
- Paper - 1 | Unit - 3 | Comprehension: Literal Comprehension, Vocabulary and Language in Context, Inferential Comprehension, Critical Comprehension, Comprehension / Reading Comprehension / Unseen Passages (Critical Reasoning) (Paragraph Questions)
- Paper - 1 | Unit - 4 | Communication: Communication: Meaning, Nature and Process / संचार: अर्थ, प्रकृति एवं प्रक्रिया, Types and Levels of Communication / संचार के प्रकार एवं स्तर, Verbal and Non-verbal Communication / मौखिक एवं अमौखिक संचार, Semiotics and Meaning / संकेत विज्ञान एवं अर्थ, Models and Theories of Communication / संचार के मॉडल एवं सिद्धांत, Effective Communication / प्रभावी संचार, Barriers to Communication / संचार की बाधाएँ, Classroom Communication / कक्षा संचार, Mass Media: Types and Evolution / जनसंचार माध्यम: प्रकार एवं विकास, Mass Media and Society / जनसंचार एवं समाज, Digital and New Media / डिजिटल एवं नव माध्यम, General Awareness (Legacy Paper 1) / सामान्य जागरूकता (पुराना पेपर 1)
- Paper - 1 | Unit - 5 | Mathematical Reasoning and Aptitude: Number System and Simplification / संख्या पद्धति एवं सरलीकरण, Algebra and Ages / बीजगणित एवं आयु, Percentage / प्रतिशतता, Ratio, Proportion, Partnership and Mixtures / अनुपात, समानुपात, साझेदारी एवं मिश्रण, Averages / औसत, Profit, Loss and Discount / लाभ, हानि एवं बट्टा, Simple and Compound Interest / साधारण एवं चक्रवृद्धि ब्याज, Time and Work / समय एवं कार्य, Speed, Time and Distance / चाल, समय एवं दूरी, Mensuration and Geometry / क्षेत्रमिति एवं ज्यामिति, Series / श्रेणी, Coding-Decoding / कूटलेखन-कूटवाचन, Relationships, Directions and Ranking / संबंध, दिशा एवं क्रम, Arrangements, Puzzles, Clock and Calendar / व्यवस्था, पहेलियाँ, घड़ी एवं कैलेंडर, Mathematical Foundations, जीवनी, Philosophy of the Constitution / संविधान का दर्शन, Analysis, Indian Polity and Governance (Legacy Unit 10) / भारतीय राजव्यवस्था और शासन (पुराना यूनिट 10)
- Paper - 1 | Unit - 6 | Logical Reasoning: Structure of Arguments / युक्ति की संरचना, Terms, Definitions and Uses of Language / पद, परिभाषा एवं भाषा के उपयोग, Categorical Propositions / निरुपाधिक प्रतिज्ञप्तियाँ, Categorical Syllogism / निरुपाधिक न्यायवाक्य, Venn Diagrams / वेन आरेख, Deduction, Induction and Analogy / निगमन, आगमन एवं सादृश्यता, Fallacies / तर्कदोष, Indian Logic: Pramanas / भारतीय तर्कशास्त्र: प्रमाण, Anumana and Vyapti / अनुमान एवं व्याप्ति, Hetvabhasa / हेत्वाभास, Non Verbal Reasoning (Spatial Aptitude) (Spatial Reasoning) (Visual Reasoning), Aristotle / अरस्तू, Western Schools of Philosophy / पाश्चात्य दर्शन की विचारधाराएँ, Kant / कांट, Sadhana Paada, Vaiśeṣika / वैशेषिक
- Paper - 1 | Unit - 7 | Data Interpretation: Data and Graphical Representation / आँकड़े एवं आलेखीय निरूपण, Data Interpretation: Tables / आँकड़ा निर्वचन: तालिका
- Paper - 1 | Unit - 8 | Information and Communication Technology: Computer Fundamentals and Hardware, Memory, Storage and Data Representation, Computer Software, Office Applications, Multimedia and File Formats, Computer Networks, Internet and World Wide Web, Email and Online Communication, Cyber Security, Digital Ethics, IPR and Society, Cloud and Distributed Computing, Emerging Technologies, ICT in Education and Governance, Cyber Threats and Malware Attacks, Role of Internet and Web Services, Electronic Data Interchange and E-Commerce, Internet Fundamentals, Web Design & Development, Web Publishing & Hosting, Emerging Technologies, Terms & Abbreviations, Society, Law & Ethics, Keyboard Shortcuts, Website, Browser & Services, Protection of Geographical Indications / भौगोलिक संकेतों का संरक्षण
- Paper - 1 | Unit - 9 | People Development and Environment: Ecosystems and Biodiversity / पारितंत्र और जैव विविधता, Human and Environment Interaction / मानव और पर्यावरण की अंतःक्रिया, Development and Environment / विकास और पर्यावरण, Natural Resources – Forests, Water and Soil / प्राकृतिक संसाधन: वन, जल और मृदा, Energy Resources / ऊर्जा संसाधन, Air Pollution / वायु प्रदूषण, Water Pollution and Treatment / जल प्रदूषण और उपचार, Noise Pollution / ध्वनि प्रदूषण, Waste Management / अपशिष्ट प्रबंधन, Environmental Health and Toxicology / पर्यावरणीय स्वास्थ्य और विषविज्ञान, Climate Change and Global Environmental Issues / जलवायु परिवर्तन और वैश्विक पर्यावरणीय समस्याएँ, Natural Hazards and Disaster Management / प्राकृतिक प्रकोप और आपदा प्रबंधन, Indian Environmental Laws and Policies / भारतीय पर्यावरण कानून और नीतियाँ, International Environmental Agreements / अंतर्राष्ट्रीय पर्यावरण समझौते, Environment / पर्यावरण, Geography / भूगोल, Factory and Industry Systems / कारखाना और उद्योग व्यवस्थाएँ, Earth Materials, Surface Features and Processes, Communicable Diseases and Immunization / संक्रामक रोग और प्रतिरक्षण
- Paper - 1 | Unit - 10 | Higher Education System: Education in Ancient India / प्राचीन भारत में शिक्षा, Ancient Centres of Higher Learning / प्राचीन भारत के उच्च शिक्षा केंद्र, Colonial Education Policies and Commissions / औपनिवेशिक काल की शिक्षा नीतियाँ और आयोग, Colonial Colleges, Universities and Reformers / औपनिवेशिक कॉलेज, विश्वविद्यालय व सुधारक, Education Commissions and Policies after Independence / स्वतंत्र भारत में शिक्षा आयोग और नीतियाँ, National Education Policy 2020 / राष्ट्रीय शिक्षा नीति 2020, Types of Higher Education Institutions / उच्च शिक्षा संस्थानों के प्रकार, Learning Programmes and Academic Credits / अधिगम कार्यक्रम और अकादमिक क्रेडिट, Professional, Technical and Skill-Based Education / व्यावसायिक, तकनीकी और कौशल आधारित शिक्षा, Value Education and Environmental Education / मूल्य शिक्षा और पर्यावरण शिक्षा, Governance, Administration and Financing / शासन, प्रशासन और वित्तपोषण, Regulation, Accreditation and Ranking / उच्च शिक्षा का नियमन, प्रत्यायन और रैंकिंग
- Paper 2 | Unit 1 | Discrete Structures and Optimization: Propositional and Predicate Logic, Set Theory, Relations, Functions, Permutation, Combination and Probability / क्रमचय, संचय एवं प्रायिकता, Graph Theory, Group Theory, Digital Systems & Boolean Basics, Boolean Expression, Boolean Minimization, Optimization, Markov Chains
- Paper 2 | Unit 2 | Computer System Architecture: Logic Gates & Hardware, Combinational Circuit, Sequential Circuits, Number System, Number Representation, Floating Point Rep, Basics of COA, Register Transfer and Microoperations, Programming the Basic Computer, Instr Formats & Modes, Control Unit Design, Pipelining, Input Output Organisation, Cache Memory Organization, Multiprocessors
- Paper 2 | Unit 3 | Programming Languages and Computer Graphics: Language Design, C Fundamentals, Control Flow, Functions, Arrays & Pointers, Storage Classes, Structures & Enums, DMA, Macros, Scoping & File Handling, HTML Basics, XML, JavaScript-Basics, Java, Basics of Computer Graphics, 2-D Geometrical Transforms and Viewing, 3-D Object Representation, Geometric Transformations and Viewing, OOPS with C++, Java Fundamentals, Array, String, IO & References, OOPS with Java
- Paper 2 | Unit 4 | Database Management Systems: Basics of DBMS, ER Diagram, Relational Model & Functional Dependencies, Keys & Integrity Constraints, Normalization (1NF - BCNF), Decomposition Properties & 4NF, File Organization & Indexing, Relational Algebra, SQL, Relational Calculus, Transaction Management, Concurrency Control, Database Recovery, ORDBMS, Database Security & Authorization, Query Processing & Optimization, Enhanced Data Models, Data Warehousing & Mining, Big Data Systems, NoSQL
- Paper 2 | Unit 5 | System Software and Operating System: Introduction to OS, Process Management, CPU Scheduling, Process Synchronization, Threads & Process Creation, Deadlock, Memory Management, Virtual Memory, Disc Scheduling, File Management, Windows OS, Linux OS, Security, Distributed Systems, Virtual Machines
- Paper 2 | Unit 6 | Software Engineering: Fundamentals of Software Engineering, Software Requirements and Quality Assurance, Software Design, Estimation and Metrics, Software Testing, Software Maintenance and Configuration Management
- Paper 2 | Unit 7 | Data Structures and Algorithms: Introduction to DS, Array, Stack, Queue, Linked List, Tree, Graphs, Hashing, Algorithm Analysis, Time Complexity Analysis, Sorting Algorithms, Greedy Algorithms, Dynamic Programming, Minimum Spanning Trees, Shortest Path Algos, Advanced Algorithms
- Paper 2 | Unit 8 | Theory of Computation and Compilers: Introduction to TOC, Deterministic FA (DFA), Non-Deterministic FA, Regular Expressions, Grammar, Regular Language Properties, Moore & Mealy Machines, Pushdown Automata & CFG, Turing Machines, Complexity Theory, Intro to Compilers, Lexical Analysis, Grammar & CFG, Syntax Analysis: Top-Down, Syntax Analysis: Bottom-Up, Semantic Analysis & SDT, Intermediate Code Gen, Code Optimization, Run Time Environment
- Paper 2 | Unit 9 | Data Communication and Computer Networks: Introduction to CN, Data Communication, DLL: Access Control, DLL: Flow Control, DLL: Error Control, DLL: Framing, Data Link Layer - Ethernet, Net Layer: IPv4 & Proto, Net Layer: IP Addressing, Net Layer:Routing Protocol, Transport Layer Services, TL: Congestion & UDP, Application Layer, Hardware basics, Network Security, Cloud Computing, Mobile Computing
- Paper 2 | Unit 10 | Artificial Intelligence: Approaches to AI, Search Algorithms, Game Playing, Knowledge Representation, Planning, Multi Agent Systems, Fuzzy Sets, Natural Language Processing, Artificial Neural Networks, Genetic Algorithms
- Full Notes: Paper 1 Full Notes
- Paper 1 | Full Mock Tests:
- Paper 2 | Full Mock Tests:
- Paper 1 | Previous Year Papers:
- Paper 2 | Previous Year Papers:
AI summary & chapters
AI Summary
An AI-generated summary of this video lecture.
This lecture segment focuses on constructing a Control Flow Graph (CFG) from three-address code, a fundamental concept in compiler design. The instructor begins by presenting a problem that requires determining the number of nodes and edges in the resulting CFG. The core methodology involves identifying 'leaders' within the code, which serve as the starting points for basic blocks. A leader is defined as either the first instruction of the code, a target of a jump statement (goto or conditional), or an instruction immediately following a jump. Once leaders are identified, the code is partitioned into basic blocks (labeled B1 through B8 in this example), where each block contains a sequence of instructions with no internal branches. The instructor then maps these blocks to nodes in the graph and draws edges to represent control flow, specifically handling conditional jumps by creating 'True' and 'False' branches. The process concludes with counting the total nodes and edges to solve the problem.
Chapters
0:00 – 2:00 00:00-02:00
The instructor introduces a problem involving three-address code and asks the viewer to determine the number of nodes (basic blocks) and edges in the resulting Control Flow Graph (CFG). The visible text on screen displays a 12-line sequence of instructions including assignments, conditional jumps (if), and unconditional jumps (goto). The instructor begins by identifying 'leaders' or basic block start points within the provided code snippet, writing this term on the screen to emphasize its importance in partitioning the code.
2:00 – 5:00 02:00-05:00
The instructor analyzes the three-address code snippet to construct the CFG by identifying basic blocks. He underlines jump targets and labels, specifically pointing out lines 3, 5, 7, and 11 as jump destinations. He then lists the starting line numbers of these basic blocks (1, 6, 9, 10, 3, 4) to determine the nodes for the CFG. The visible text includes specific instructions like 'if x < y goto 6' and 'goto 9', which are critical for identifying the flow of control.
5:00 – 10:00 05:00-10:00
The instructor is solving the problem by identifying 'leaders' in the code, which are the starting points of basic blocks (lines 1, 6, 9, 10, 3, 4, 8, 12). He then begins to group these leaders into basic blocks, labeling the first block B1 containing line 1 and starting the second block B2 with line 3. He lists leaders as 1, 6, 9, 10, 3, 4, 8, and 12. He then proceeds to group the instructions into basic blocks (B1 through B5) based on these leaders, filling in instruction numbers for Basic Blocks B1 to B8 and beginning to draw the graph structure by connecting these blocks.
10:00 – 14:36 10:00-14:36
The instructor finalizes the construction of a Control Flow Graph (CFG) for the given three-address code snippet. He identifies leaders and basic blocks, then draws edges representing control flow transitions like 'True' and 'False' branches. The process involves mapping code lines to nodes (B1 through B8) and connecting them according to the logic of `if` statements and `goto` commands. Finally, he counts the total number of nodes (basic blocks) and edges in the completed graph to solve the problem.
The lecture demonstrates a systematic approach to converting intermediate code into a Control Flow Graph, a key step in compiler optimization. The process relies on the precise identification of 'leaders' to define basic blocks, which are then used as nodes in the graph. The instructor emphasizes that jump targets and instructions following jumps must be leaders, ensuring all possible execution paths are captured. By mapping these blocks to nodes and drawing edges for control flow, including conditional branches labeled 'True' and 'False', the instructor visualizes how code executes. This method allows for accurate counting of nodes and edges, which is essential for analyzing program complexity and optimizing code. The example provided serves as a practical application of these theoretical concepts, showing how abstract rules apply to concrete code snippets.

