Rectangle Counting Tricks
Duration: 9 min
This video lesson is available to enrolled students.
Inside: a video lesson and guided study material.
Module outline
- English Comprehension/Verbal Ability: Comprehension / Reading Comprehension / Unseen Passages (Critical Reasoning) (Paragraph Questions), Vocabulary, Sentence Correction (Error Correction), Sentence Completion (Fill in the blanks), Sentence Re-arrangements (Para Jumbles) (Narrative Sequencing), Subject Verb Agreement (Verb Noun Agreement), Tenses, Verb, Articles, Preposition, Conjunction, Pronoun, Noun, Adjectives, Adverb, Modals, Cloze Test (Cloze Passage), Active Passive Voice (Voice), Direct and Indirect Speech, Sentence Construction
- Logical Ability: Coding Decoding, Directions (Direction Test), Analogy, Inequality, Data Sufficiency, Series (Number and Letter Series) (Numerical Relations and Reasoning), Syllogisms, Seating Arrangements, Puzzle Solving (Puzzles), Blood Relations, Deductive and Inductive Reasoning (Logical Deduction and Induction) (Prepositional Reasoning), Ranking, Order and Sequence, Logical Sequence Of Words, Data Arrangement, Venn Diagram, Calendar, Clock
- Quantitative Ability: Logarithm, Permutation and Combination, Probability, Profit and Loss, Speed Time and Distance, Mixture and Alligation, Partnership, Simple Interest and Compound Interest, Percentage, Ratio and Proportion (Ratios), Average, Time and Work, Pipe and Cistern, Number System, Divisibility Rules, HCF LCM, Algebra, Powers and Exponents (Surds and Indices), Mensuration and Geometry, Age Problems, Data Interpretation, Sequence and Series (Series)
- Basic Analytical Ability: Non Verbal Reasoning (Spatial Aptitude) (Spatial Reasoning) (Visual Reasoning), Analytical Reasoning (Counting Figures Reasoning), Cubes & Dices, Selection Decision Table (Decision Making)
- Computer Programming: Pseudo Codes, Coding Questions by Yash Sir, C Programming by Yash Sir, Programming in C++, Java, Python for Placements by Yash Sir
- DBMS (Computer Science): Basics of DBMS, ER Diagram, Relational Model & Functional Dependencies, Keys & Integrity Constraints, Normalization (1NF - BCNF), Transaction Management, Concurrency Control, Database Security & Authorization
- SQL (Computer Science): SQL
- OS (Computer Science): Introduction to OS, Process Management, CPU Scheduling, Deadlock, Process Synchronization, Threads & Process Creation, Memory Management, Virtual Memory, File Management
- Computer Networks (Computer Science): Introduction to CN, Data Communication, DLL: Access Control, DLL: Flow Control, DLL: Error Control, DLL: Framing, Data Link Layer - Ethernet, Net Layer: IPv4 & Proto, Net Layer: IP Addressing, Net Layer:Routing Protocol, Transport Layer Services, TL: Congestion & UDP, Application Layer, Hardware basics, Network Security
- Data Structures (Computer Science): Introduction to DS, Array, Stack, Queue, Linked List, Tree, Graphs, Hashing
- OOPs (Computer Science): Object Oriented Programming (OOPS)
- Software Engineering (Computer Science): Fundamentals of Software Engineering, Software Requirements and Quality Assurance, Software Design, Estimation and Metrics, Software Testing, Software Maintenance and Configuration Management
- SVAR Conversational - Spoken English: Communication Assessment
- HR Interview: MR & HR Interview Preparation
AI summary & chapters
AI Summary
An AI-generated summary of this video lecture.
This video is a tutorial on counting rectangles in a grid, presented by an instructor named Yash Jain. The lesson begins with a 3x3 grid, where the instructor demonstrates a method to count all possible rectangles by summing the number of rectangles of each size. He explains that the total count is the product of the sum of the first n natural numbers for the rows and the sum for the columns. For a 3x3 grid, this is (1+2+3) * (1+2+3) = 6 * 6 = 36. The instructor then extends this concept to a 4x4 grid, showing the calculation as (1+2+3+4) * (1+2+3+4) = 10 * 10 = 100. The video uses a whiteboard to illustrate the method, writing out the sums and the final multiplication. The core idea is that for an n x n grid, the total number of rectangles is [n(n+1)/2]^2. The video concludes with a thank you message.
Chapters
0:00 – 2:00 00:00-02:00
The video opens with a title card reading "RECTANGLE COUNTING TRICKS". The scene then transitions to a classroom setting where an instructor, identified as Yash Jain Sir, stands in front of a whiteboard. On the board, a 3x3 grid is drawn. The instructor begins to explain the problem of counting all the rectangles within this grid, setting up the lesson. The on-screen text identifies the instructor as a Knowledge Gate Educator and promotes a placement preparation course.
2:00 – 5:00 02:00-05:00
The instructor demonstrates the method for counting rectangles in the 3x3 grid. He writes the sum of the first 3 natural numbers, 1+2+3, and calculates it to be 6. He then explains that this sum represents the number of ways to choose a vertical line for the rectangle's width. He repeats this for the horizontal lines, writing 1+2+3=6. He then multiplies these two sums, writing 6 x 6 = 36, to find the total number of rectangles. He explains that this method works because any rectangle is defined by choosing two vertical lines and two horizontal lines from the grid.
5:00 – 8:46 05:00-08:46
The instructor moves on to a 4x4 grid, drawing it on the whiteboard. He applies the same method, writing the sum 1+2+3+4 and calculating it to be 10. He then multiplies 10 by 10, writing 10 x 10 = 100, to find the total number of rectangles in the 4x4 grid. He explains that the formula for an n x n grid is [n(n+1)/2]^2. The video ends with a "THANKS FOR WATCHING" screen.
The video provides a clear, step-by-step demonstration of a mathematical trick for counting rectangles in a grid. It starts with a simple 3x3 grid, breaking down the counting process into the sum of natural numbers for rows and columns, and then multiplying the results. The instructor then applies this same logic to a 4x4 grid, reinforcing the concept. The core of the lesson is the formula for the total number of rectangles in an n x n grid, which is derived from the sum of the first n natural numbers, a fundamental concept in combinatorics.