Object Oriented Modelling (OOM)

Duration: 3 min

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Inside: a video lesson and guided study material.

Module outline

  1. About Course: About the Course
  2. General Aptitude & Reasoning: Number System, Percentage, Ratio and Proportion (Ratios), Average, Profit and Loss, Simple Interest and Compound Interest, Time and Work, Speed Time and Distance, Mixture and Alligation, Data Interpretation, Algebra, Probability, Permutation and Combination, Venn Diagram, HCF LCM, Divisibility Rules, Age Problems, Pipe and Cistern, Partnership, Linear Algebra, Sequence and Series (Series), Statistics, Powers and Exponents (Surds and Indices), Arithmetic, Mensuration and Geometry, Calculus, Trigonometry, Vectors, Speed Mathematics and Basic Mathematics, Non Verbal Reasoning (Spatial Aptitude) (Spatial Reasoning) (Visual Reasoning), Analogy, Series (Number and Letter Series) (Numerical Relations and Reasoning), Puzzle Solving (Puzzles), Syllogisms, Deductive and Inductive Reasoning (Logical Deduction and Induction) (Prepositional Reasoning), Calendar, Seating Arrangements, Coding Decoding, Blood Relations, Directions (Direction Test), Clock, Analytical Reasoning (Counting Figures Reasoning), Ranking, Order and Sequence, Logical Sequence Of Words, Inequality, Data Sufficiency, Cubes & Dices
  3. Computer Networks & Cybersecurity: Introduction to CN, Data Communication, DLL: Access Control, DLL: Flow Control, DLL: Error Control, DLL: Framing, Data Link Layer - Ethernet, Net Layer: IPv4 & Proto, Net Layer: IP Addressing, Net Layer:Routing Protocol, Transport Layer Services, TL: Congestion & UDP, Application Layer, Hardware Basics, Network Security
  4. Programming, Data Structures & Algorithms: C Fundamentals, Control Flow, Functions, Arrays & Pointers, Storage Classes, Structures & Enums, DMA, Macros, Scoping & File Handling, OOPS with C++, Introduction to DS, Array, Stack, Queue, Linked List, Tree, Graphs, Hashing, Algorithm Analysis, Time Complexity Analysis, Sorting Algorithms, Greedy Algorithms, Dynamic Programming, Minimum Spanning Trees, Shortest Path Algos, Advanced Algorithms
  5. AI, Machine Learning, Big Data & Cloud: Emerging Tech Trends, Artificial Intelligence, Big Data Systems, Approaches to AI, Search Algorithms, Knowledge Representation, Cloud Computing
  6. Digital Logic & Computer Organization: Digital Systems & Boolean Basics, Logic Gates & Hardware, Boolean Expression, Boolean Minimization, Combinational Circuit, Sequential Circuits, Number System, Number Representation, Basics of COA, Floating Point Rep, Cache Memory Organization, Input Output Organisation, Pipelining, Instr Formats & Modes, Register Transfer and Microoperations, Control Unit Design, Programming the Basic Computer
  7. TOC & Compiler: Introduction to TOC, Deterministic FA (DFA), Non-Deterministic FA, Regular Expressions, Grammar, Regular Language Properties, Moore & Mealy Machines, Pushdown Automata & CFG, Turing Machines, Complexity Theory, Intro to Compilers, Lexical Analysis, Grammar & CFG, Syntax Analysis: Top-Down, Syntax Analysis: Bottom-Up, Semantic Analysis & SDT, Intermediate Code Gen, Code Optimization, Run Time Environment
  8. Discrete Mathematics: Set Theory, Relations, Functions, Graph Theory, Group Theory, Propositional and Predicate Logic
  9. Operating System: Introduction to OS, Process Management, CPU Scheduling, Process Synchronization, Threads & Process Creation, Deadlock, Memory Management, Virtual Memory, Disc Scheduling, File Management, Unix OS, Linux OS, Distributed Systems
  10. Software Engineering: Fundamentals of Software Engineering, Software Requirements and Quality Assurance, Software Design, Estimation and Metrics, Software Testing, Software Maintenance and Configuration Management, Object Oriented Technology, HTML Basics, JavaScript-Basics, Java, XML
  11. Database Management System: Basics of DBMS, ER Diagram, Relational Model & Functional Dependencies, Keys & Integrity Constraints, Normalization (1NF - BCNF), Decomposition Properties & 4NF, File Organization & Indexing, Relational Algebra, SQL, Relational Calculus, Transaction Management, Concurrency Control, Database Recovery, Data Warehousing & Mining, Enhanced Data Models, NoSQL
  12. Other Recurring CS Topics: Basics of Computer Graphics, 2-D Geometrical Transforms and Viewing, Multimedia
  13. Live Classes: ISRO Live classes
  14. Full Mock Test:
AI summary & chapters

AI Summary

An AI-generated summary of this video lecture.

The video lecture introduces Object-Oriented Modelling (OOM) as a conceptual approach or methodology used to analyze, design, and represent a system using object-oriented concepts. It helps developers visualize and structure the system in terms of real-world entities and their interactions before coding. The instructor details three phases: Object-Oriented Analysis (OOA) for identifying objects and relationships, Object-Oriented Design (OOD) for refining models, and Object-Oriented Implementation (OOI) for coding in languages like Java or C++. A Library System example is used to illustrate objects like Book, Member, and Librarian. The lecture then transitions to Unified Modeling Language (UML), defining it as a standard language for specifying, visualizing, constructing, and documenting the artifacts of software systems.

Chapters

  1. 0:00 – 2:00 00:00-02:00

    The instructor defines OOM as a conceptual approach to analyze, design, and represent a system. He lists three phases: Object-Oriented Analysis (OOA) for identifying objects, Object-Oriented Design (OOD) for refining models, and Object-Oriented Implementation (OOI) for coding. He writes "OOT -> Object Oriented Analysis -> OO Design -> OOP" on the screen. He highlights "visualize and structure" and writes "Visually -> Easy" and "Graphical". He also lists "Structural Modelling, Behavioural Modelling and Architectural Modelling". He underlines the phase names and draws a box and arrow diagram next to OOD. He mentions a Library System example with objects like Book, Member, and Librarian.

  2. 2:00 – 2:47 02:00-02:47

    The focus shifts to UML Diagrams. The slide defines UML as a standard language for specifying, visualizing, constructing, and documenting software artifacts. It notes UML was created by the Object Management Group (OMG) in January 1997. The instructor circles "UML Diagram" and underlines key phrases like "using OOP concepts" and "general purpose visual modeling language". He writes "UML" next to the title. He explains that UML is a pictorial language used to make software blueprints.

The lesson progresses from the theoretical framework of OOM to the practical tool of UML. OOM provides the phases of analysis, design, and implementation, while UML serves as the visual language to express these models. The instructor connects the abstract concepts of OOM to concrete software engineering practices using standard notation. The transition highlights how UML supports the visualization and structuring of systems mentioned in the OOM definition.

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