Encoding Schemes

Duration: 7 min

This video lesson is available to enrolled students.

Return to /learn/ISRO/digital-electronics/basics-of-coa/encoding-schemes/asset-encoding-schemes after enrolling

Inside: a video lesson and guided study material.

Module outline

  1. About Course: About the Course
  2. General Aptitude & Reasoning: Number System, Percentage, Ratio and Proportion (Ratios), Average, Profit and Loss, Simple Interest and Compound Interest, Time and Work, Speed Time and Distance, Mixture and Alligation, Data Interpretation, Algebra, Probability, Permutation and Combination, Venn Diagram, HCF LCM, Divisibility Rules, Age Problems, Pipe and Cistern, Partnership, Linear Algebra, Sequence and Series (Series), Statistics, Powers and Exponents (Surds and Indices), Arithmetic, Mensuration and Geometry, Calculus, Trigonometry, Vectors, Speed Mathematics and Basic Mathematics, Non Verbal Reasoning (Spatial Aptitude) (Spatial Reasoning) (Visual Reasoning), Analogy, Series (Number and Letter Series) (Numerical Relations and Reasoning), Puzzle Solving (Puzzles), Syllogisms, Deductive and Inductive Reasoning (Logical Deduction and Induction) (Prepositional Reasoning), Calendar, Seating Arrangements, Coding Decoding, Blood Relations, Directions (Direction Test), Clock, Analytical Reasoning (Counting Figures Reasoning), Ranking, Order and Sequence, Logical Sequence Of Words, Inequality, Data Sufficiency, Cubes & Dices
  3. Computer Networks & Cybersecurity: Introduction to CN, Data Communication, DLL: Access Control, DLL: Flow Control, DLL: Error Control, DLL: Framing, Data Link Layer - Ethernet, Net Layer: IPv4 & Proto, Net Layer: IP Addressing, Net Layer:Routing Protocol, Transport Layer Services, TL: Congestion & UDP, Application Layer, Hardware Basics, Network Security
  4. Programming, Data Structures & Algorithms: C Fundamentals, Control Flow, Functions, Arrays & Pointers, Storage Classes, Structures & Enums, DMA, Macros, Scoping & File Handling, OOPS with C++, Introduction to DS, Array, Stack, Queue, Linked List, Tree, Graphs, Hashing, Algorithm Analysis, Time Complexity Analysis, Sorting Algorithms, Greedy Algorithms, Dynamic Programming, Minimum Spanning Trees, Shortest Path Algos, Advanced Algorithms
  5. AI, Machine Learning, Big Data & Cloud: Emerging Tech Trends, Artificial Intelligence, Big Data Systems, Approaches to AI, Search Algorithms, Knowledge Representation, Cloud Computing
  6. Digital Logic & Computer Organization: Digital Systems & Boolean Basics, Logic Gates & Hardware, Boolean Expression, Boolean Minimization, Combinational Circuit, Sequential Circuits, Number System, Number Representation, Basics of COA, Floating Point Rep, Cache Memory Organization, Input Output Organisation, Pipelining, Instr Formats & Modes, Register Transfer and Microoperations, Control Unit Design, Programming the Basic Computer
  7. TOC & Compiler: Introduction to TOC, Deterministic FA (DFA), Non-Deterministic FA, Regular Expressions, Grammar, Regular Language Properties, Moore & Mealy Machines, Pushdown Automata & CFG, Turing Machines, Complexity Theory, Intro to Compilers, Lexical Analysis, Grammar & CFG, Syntax Analysis: Top-Down, Syntax Analysis: Bottom-Up, Semantic Analysis & SDT, Intermediate Code Gen, Code Optimization, Run Time Environment
  8. Discrete Mathematics: Set Theory, Relations, Functions, Graph Theory, Group Theory, Propositional and Predicate Logic
  9. Operating System: Introduction to OS, Process Management, CPU Scheduling, Process Synchronization, Threads & Process Creation, Deadlock, Memory Management, Virtual Memory, Disc Scheduling, File Management, Unix OS, Linux OS, Distributed Systems
  10. Software Engineering: Fundamentals of Software Engineering, Software Requirements and Quality Assurance, Software Design, Estimation and Metrics, Software Testing, Software Maintenance and Configuration Management, Object Oriented Technology, HTML Basics, JavaScript-Basics, Java, XML
  11. Database Management System: Basics of DBMS, ER Diagram, Relational Model & Functional Dependencies, Keys & Integrity Constraints, Normalization (1NF - BCNF), Decomposition Properties & 4NF, File Organization & Indexing, Relational Algebra, SQL, Relational Calculus, Transaction Management, Concurrency Control, Database Recovery, Data Warehousing & Mining, Enhanced Data Models, NoSQL
  12. Other Recurring CS Topics: Basics of Computer Graphics, 2-D Geometrical Transforms and Viewing, Multimedia
  13. Live Classes: ISRO Live classes
  14. Full Mock Test:
AI summary & chapters

AI Summary

An AI-generated summary of this video lecture.

This educational video provides a comprehensive overview of character encoding, explaining how computers represent human-readable text. The lecture begins by establishing the core concept that computers only understand binary (0s and 1s), necessitating a mapping system. It then introduces three major encoding standards: ASCII, ISCI, and Unicode. The video details ASCII as the oldest standard, using 7 bits to represent 128 characters, including English letters, digits, and control codes, and shows its table. It explains ISCI as a government-developed 8-bit standard for Indian scripts, capable of representing 256 characters, with the first 128 being compatible with ASCII. Finally, it presents Unicode as the modern, universal standard, which assigns a unique number to every character globally. The video compares two of its storage formats: UTF-8, a variable-width encoding that is space-efficient, and UTF-32, a fixed-width encoding that uses 4 bytes for every character, which is less efficient but simpler for processing. The presentation uses a diagram to illustrate the conversion process from human language to computer language via an encoding map.

Chapters

  1. 0:00 – 2:00 00:00-02:00

    The video opens with a slide titled "What is Character Encoding?". It explains the core concept that computers only understand binary (0s and 1s) and that an encoding scheme acts as a dictionary, mapping a unique numeric value to each character. A diagram illustrates this process: a human language character (e.g., 'A') is looked up in a 'Character Encoding' map to get a decimal value (65), which is then converted to binary (01000001) for storage in computer language. The slide also explains that different schemes are needed as computers evolved to support global languages, making the 'dictionaries' larger and more complex.

  2. 2:00 – 5:00 02:00-05:00

    The video transitions to a slide on ASCII (American Standard Code for Information Interchange). It defines ASCII as the oldest and most widely used standard, developed in the 1960s. Key features include 7-bit encoding (2^7 = 128 characters), and its scope includes English letters, digits, special symbols, and control codes. The slide shows a table of ASCII values, with columns for Decimal, Hex, and Char, demonstrating the mapping for characters like 'A' (65, 41, A). It notes a limitation: ASCII cannot represent characters from languages like Hindi, Arabic, or Chinese. The video then moves to a slide on ISCI (Indian Script Code for Information Interchange), explaining it was developed by the Indian government to support Indian scripts. It uses 8-bit encoding (2^8 = 256 characters), with the first 128 characters being identical to ASCII for compatibility. It supports scripts like Devanagari, Bengali, and Tamil, and was significant for digitizing Indian content before Unicode.

  3. 5:00 – 7:01 05:00-07:01

    The final section covers Unicode, described as the modern universal standard that assigns a unique number to every character in every language, including emojis. It explains that Unicode is stored using different formats, primarily UTF-8 and UTF-32. UTF-8 is a variable-width encoding, using 1 to 4 bytes depending on the character; it is very space-efficient and is used by over 98% of websites. In contrast, UTF-32 is a fixed-width encoding that uses 4 bytes for every character, regardless of complexity. While this makes processing easier for the computer, it wastes a lot of memory space, as shown by the example that the letter 'A' takes 4 bytes in UTF-32 but only 1 byte in UTF-8. The video concludes by summarizing that Unicode replaces older, incompatible schemes like ASCII and ISCI.

The video presents a clear, progressive lesson on character encoding, starting with the fundamental problem of computers needing a translation from human language to binary. It systematically introduces three key standards in chronological order of their development and complexity: ASCII, ISCI, and Unicode. The core teaching point is the evolution from simple, limited systems to a universal, comprehensive standard. The lecture effectively uses a combination of text, diagrams, and a table to explain the concepts, with a strong emphasis on the practical differences between encoding schemes, particularly the trade-off between space efficiency (UTF-8) and processing simplicity (UTF-32).

Loading lesson…